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Text File | 1993-08-11 | 114.3 KB | 3,191 lines |
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- | S I G N W R I T E R
- |
- | A word processor for writing signed languages
- |
- |
- |
-
-
-
- - i -
-
-
- Publisher:
-
- The Deaf Action Committee For Sign Writing (DAC)
- P.O. Box 517 La Jolla, CA 92038-0517 USA
- Voice: (619) 456-0098 TDD For Deaf: (619) 456-0010
- FAX: (619) 456-0098 Compuserve: 72410,2300
-
-
- Sponsor:
-
- The Center For Sutton Movement Writing, Inc.
- A non-profit, tax-exempt 501(c)(3) educational organization
- P.O. Box 517 La Jolla, CA 92038-0517 USA
- Voice: (619) 456-0098 TDD For Deaf: (619) 456-0010
- FAX: (619) 456-0098 Compuserve: 72410,2300
-
-
-
-
- SIGNWRITER USER'S MANUAL
-
- Version 4.2 USA
-
- Copyright 1993 The Center for Sutton Movement Writing, Inc.
-
-
-
- SignWriter program and manual by Richard Gleaves
-
- Special thanks to Torrey Pines Software
-
-
-
- Sign Writing was developed by Valerie Sutton
-
-
-
-
- Trademarks
-
- SignWriter and Sign Writing are registered trademarks of
- The Center for Sutton Movement Writing, Inc. All other
- brand names and product names are registered trademarks of
- their respective companies.
-
-
- Disclaimer
-
- The Center For Sutton Movement Writing makes no warranty,
- express or implied, with respect to this software, its
- quality, performance, or fitness for a particular purpose.
- This software is offered "as is", and the entire risk as to
- its quality and performance is assumed by you.
-
-
-
- - ii -
-
- CONTENTS
-
-
- 1 Welcome To Sign Writing
-
-
- 2 PART 1: LEARNING SIGNWRITER
-
- 3 Getting Started
- 6 Your First Sign
-
- 8 Opening a File
- 9 Typing Symbols
- 11 Changing Symbols
- 14 Getting the Cursor
- 15 Typing Signs
- 16 Saving Your Work
-
- 17 What To Do Next
-
-
- 18 PART 2: USING SIGNWRITER
-
- 19 Moving Around in a File
- 20 Typing Fingerspelling
- 21 Typing English
- 22 Moving Symbols in a Sign
-
- 23 Selecting Signs
- 24 Copying and Erasing Signs
- 25 Copying Signs From Another File
- 26 Finding and Replacing Signs
- 29 Using the Dictionary
- 31 Fixing the Margins
-
- 32 Printing
- 33 Working With Files
- 34 Exporting Files
- 35 Changing Directories
- 36 Leaving SignWriter
-
- 37 Things You Should Know About
-
-
- 49 PART 3: SETTING UP SIGNWRITER
-
- 50 Setting Up Printing
- 51 Setting Up Print Options
- 53 Setting Up Pathnames
- 54 Setting Up the Country
- 56 Setting Up the Dictionary
-
- 57 Using the Dictionary Manager
- 64 Macintosh Notes
-
-
-
- - 1 -
-
-
- WELCOME TO SIGN WRITING
-
-
- What is Sign Writing? Sign Writing is an alphabet - a set of
- visually designed symbols which can write the movements of
- any signed language in the world.
-
- The Sign Writing alphabet can be compared to the alphabet we
- use to write English: the Roman alphabet. The Roman alphabet
- is used to write many different spoken languages. While each
- language may use a few special symbols, the same basic
- symbols we use to write English are used to write Danish,
- Italian, and Swedish. The Roman alphabet is international,
- while the languages it writes are not.
-
- In the same way, the symbols in the Sign Writing alphabet are
- international: they can be used to write American Sign
- Language, Danish Sign Language, Italian Sign Language,
- Swedish Sign Language - or any other signed language. And
- with the SignWriter program, you can now type Sign Writing on
- your computer.
-
- If you would like to learn more about Sign Writing, please
- feel free to call or write.
-
-
-
- About This Manual
-
- This manual is about SignWriter, a word processing program
- for writing signed languages on the IBM PC and compatibles.
-
- Part 1, Learning SignWriter, shows you how to type and print
- your first sign. It explains the basics of typing and
- editing with SignWriter.
-
- Part 2, Using SignWriter, tells how to perform most of the
- word processing tasks you will do. Be sure to read the
- section named Things You Should Know About.
-
- Part 3, Setting Up SignWriter, shows you how to set up
- the SignWriter program. It also explains how to print
- SignWriter dictionaries.
-
- This manual assumes you are familiar with MS-DOS. If terms
- like --file--, --directory--, and --backup disk-- are
- unfamiliar, you should read the MS-DOS User's Guide for an
- introduction to these and other basic concepts.
-
-
-
- - 2 -
-
-
- PART 1: LEARNING SIGNWRITER
-
-
- This part of the manual leads you step-by-step through typing
- and printing your first sign. It then explains the
- operations you performed.
-
- When you finish part 1 of this manual, you will know how to
- do basic things like typing and editing symbols. For more
- advanced editing tasks, see part 2.
-
-
-
- - 3 -
-
-
- GETTING STARTED
-
-
- To start SignWriter from MS-DOS, type:
-
- SW
-
- and then press the Return key.
-
- NOTE - On some keyboards the Return key is labeled "Enter".
-
-
- After a few moments, SignWriter should start up:
-
-
- __________
- | C:\ |
- |----------|
- | keyboard | S i g n W r i t e r
- | welcome |
- | grammar | 4.2 (c) 1993
- | ... |
- | | The Center For Sutton
- | | Movement Writing
- | |
- | |
- | |
- |__________|
-
-
- | Open New Print File Directory Setup Quit
-
-
- NOTE - If this does not appear on your screen, turn to part 2
- of this manual and read the section named Things You Should
- Know About.
-
- The tall box that appears on the left side of the screen is
- called the --file box-- . The file box displays the name of
- the current file directory, along with a list of all the Sign
- Writing files stored in the directory.
-
- NOTE - Because it displays the file box, this part of the
- SignWriter program is sometimes called the --file screen--.
-
- Along with the file box, a line of words appears across the
- bottom of the screen; this is called the --command line--.
- The words are the names of commands available at this point
- in SignWriter.
-
-
-
- - 4 -
-
-
- First Time Setup
-
- If you just installed SignWriter on your computer, there are
- a couple of things you need to do at this point:
-
- >> Set up SignWriter to work with your printer
- >> Print out the SignWriter keyboard card
-
- This section explains how to do these things.
-
- NOTE - If someone has already set up SignWriter for you, go
- ahead and skip to the next section.
-
- NOTE- If you don't have a printer, you can skip ahead to the
- next section; however, remember that you'll eventually need
- to have a printed copy of the keyboard card in order to use
- SignWriter properly. See if you can borrow someone else's
- computer to print it out.
-
-
- 1. Hold down the Alt key and press the 'S' key (for
- 'Setup'). The command line is replaced by the following
- message:
-
- Setup | Printing Country Dictionary
-
- 2. Press the 'P' key (for 'Printing'). The Setup command
- line is replaced by the Printing command line:
-
- Setup | Printer Interface Format Numbers Lines
-
- 3. Press the 'P' key again. The following command line
- appears:
-
- Setup | Epson *Hewlett-Packard PostScript
-
- 4. Press the 'E' key if you have an Epson-compatible
- printer. Press the 'H' key if you have a Hewlett-Packard
- printer. Press the 'P' key if you have a PostScript printer.
-
- After you do this, SignWriter's original command line
- reappears.
-
- NOTE - You just set up SignWriter to work with your printer
- model. The next thing to do is to set up SignWriter to work
- with your computer's printer interface.
-
-
-
- - 5 -
-
-
- 5. Hold down the Alt key and press the 'S' key again. Then
- press the 'P' key. The Printing command line appears as it
- did before:
-
- Setup | Printer Interface Format Numbers Lines
-
- 6. This time press the 'I' key. The following command
- appears:
-
- Setup | 1--COM1 2--COM2 *3--LPT1 4--LPT2
-
- 7. Press the number key which corresponds to the printer
- interface your printer is connected to (COM's are serial
- interfaces, LPT's parallel interfaces). Check your printer
- manual if you don't know which interface to choose.
-
- After you press a number key, SignWriter's original command
- line appears again.
-
- NOTE - SignWriter is now set up for printing. The next thing
- to do is print out the keyboard card.
-
- 8. If your printer isn't already on, turn it on.
-
- 9. Hold down the Alt key and press the 'P' key. The command
- line is replaced by the following message:
-
- Print | Print what file?
-
- 10. Type the word KEYBOARD and press the Return key. The
- file box disappears from the screen, and is replaced by Sign
- Writing symbols. The keyboard card should start printing out
- on your printer.
-
- NOTE - If you encounter printing problems, turn to part 2 of
- this manual and read the section named Things You Should Know
- About.
-
- 11. When the file is finished printing, the file box
- reappears on the screen. You have now printed out the
- SignWriter keyboard card.
-
- NOTE - If you want to leave the SignWriter program now, hold
- down the Alt key and press 'Q'; then press the 'Y' key.
-
- 12. Keep the keyboard card next to your computer for easy
- reference. It shows you where the Sign Writing symbols are
- on your keyboard.
-
- Now you are ready to type your first sign.
-
-
-
- - 6 -
-
-
- YOUR FIRST SIGN
-
-
- This section leads you step-by-step through typing and
- printing your first sign. Your job here is to just do the
- commands and watch what happens; you don't need to understand
- everything that's going on.
-
- 1. Hold down the Alt key and press the 'N' key. The command
- line is replaced by the following message:
-
- New | Name of new file?
-
- 2. Type the word HELLO and press the Return key.
-
- NOTE - If you make a typing error, use the Backspace key to
- backspace over the error.
-
- The screen changes to show three large blank lines, with a
- new command line across the bottom. A small, blinking angle
- symbol appears on the first line; this symbol is called the
- --cursor--.
-
- 3. Press the '7' key. A row of boxes appears across the
- bottom of the screen. The boxes contain Sign Writing
- symbols.
-
- 4. Press the 'A' key. The boxes now show eight different
- rotations of the same head symbol.
-
- 5. Press the 'D' key. The key boxes disappear and the
- symbol appears on the screen where the cursor was. The
- cursor is gone, and the symbol is shimmering.
-
- 6. Press the 'M' key. The cursor reappears to the right of
- the symbol, and the symbol stops shimmering.
-
- NOTE - You just typed your first symbol.
-
- 7. Press the 'G' key. Next press the 'K' key. Then press
- the 'S' key. A hand symbol appears to the right of the head
- symbol.
-
- 8. Press the 'N' key once; then press the 'M' key three
- times. The cursor now appears above the hand symbol.
-
- 9. Press the 'R' key. Then press the 'A' key two times. A
- movement symbol appears above the hand symbol.
-
- 10. Press the space bar and the cursor reappears to the
- right of your first sign.
-
- NOTE - This is the ASL sign for "hello".
-
-
-
- - 7 -
-
-
- The next thing to do is save your work.
-
- 11. Hold down the Alt key and press the 'Q' key. The
- command line is replaced by the following message:
-
- Quit | Save Write Backup Exit
-
- 12. Press the 'S' key. The word Saving appears on the
- command line. Then the screen changes back to show the file
- box. The word HELLO now appears in the file box; this is the
- name of the file you just made.
-
- The next thing to do is print your sign.
-
- 13. If you have a printer connected to your computer, turn
- it on. If you don't have a printer, skip ahead to step 16.
-
- 14. Hold down the Alt key and press the 'P' key. The
- command line is replaced by the following message:
-
- Print | Print what file?
-
- 15. Type the word HELLO and press the Return key. The file
- box disappears, and the sign you just typed appears at the
- top of the screen. The sign should start printing out on the
- paper.
-
- NOTE - If you encounter printing problems, turn to part 2 of
- this manual and read the section named Things You Should Know
- About.
-
- 16. When the sign is finished printing, the file box
- reappears on the screen. You have now typed and printed your
- first sign.
-
- NOTE - If you want to leave the SignWriter program, hold
- down the Alt key and press 'Q'; then press the 'Y' key.
-
- The next few sections explain the commands you just used.
-
-
-
- - 8 -
-
-
- OPENING A FILE
-
-
- The Open and New commands are used to open files for typing
- and editing. New creates new files; you just used it to make
- a file named HELLO. Open is used to choose an existing file
- for editing.
-
- 1. To see how the Open command works, press Alt-'O'.
-
- NOTE - This means to press the 'O' key while holding down the
- Alt key.
-
- The command line is replaced by the following message:
-
- Open | Open what file?
-
- 2. Press the Escape key. The message disappears, replaced
- by the command line.
-
- NOTE - You can escape from any SignWriter command message by
- pressing the Escape key.
-
- 3. Press Alt-'O' again, and type the word SAILBOATS. Note
- that the last letter does not appear; SignWriter does not
- allow file names longer than eight characters. Press and
- hold the Backspace key until all the characters are gone.
-
- 4. Type the word HELLO and press the Return key. The screen
- now shows the sign you just typed.
-
- The next thing to try is typing more symbols.
-
-
-
- - 9 -
-
-
- TYPING SYMBOLS
-
-
- Before you type any more symbols, try moving the cursor
- around on the screen. The cursor is controlled by four keys:
-
- -- the Left arrow key moves the cursor left
- -- the Right arrow key moves the cursor right
- -- the Up arrow key moves the cursor up
- -- the Down arrow key moves the cursor down
-
- To make the cursor move continuously, hold down the arrow
- key.
-
- 1. Use the cursor moving commands to move the cursor to the
- right of the sign for "hello".
-
- 2. Now choose a symbol key on the SignWriter keyboard card
- and press it. As before, the row of boxes appears across the
- bottom of the screen; these are called --key boxes--.
-
- 3. Press the Escape key. The key boxes disappear, replaced
- by the command line.
-
- NOTE - Whenever you press the wrong symbol key, use the
- Escape key to make the key boxes disappear.
-
- 4. Now press the 'E' key.
-
- The key boxes display a Sign Writing symbol and its
- variations. The symbol on the left is the --base symbol--;
- note that it appears on the 'E' key of the keyboard card's
- sign keyboard. The other symbols displayed are
- --variations-- of the base symbol.
-
- The ten boxes correspond to ten keys on the keyboard:
-
- A S D F G H J K L ;
- _______________ _______ _______________
- | | | | | | | | | | | | |
- | | | | | | | | | | | | |
-
-
- 5. To choose the symbol in the 'A' box, press the 'A' key.
-
- The key boxes now show the eight --rotations-- of the symbol
- you just chose. The symbol rotations are chosen the same way
- as the variations. Choosing a rotation causes the key boxes
- to disappear and the chosen symbol to appear on the screen
- where the cursor was.
-
- 6. Press the 'J' key. The symbol rotation you just chose
- appears on the screen.
-
-
-
- - 10 -
-
-
- 7. Now press the Delete key (this is called the Del key on
- most keyboards). The symbol disappears, and the cursor
- reappears in its place.
-
- NOTE - Pressing the Delete key removes the symbol you just
- typed. To get back a deleted symbol, press the Undo command
- (Alt-'U').
-
- The symbols you have typed so far display symbol variations,
- then rotations. Some symbols, however, do not have any
- rotations; pressing the symbol key causes the symbol to
- appear on the screen immediately.
-
- 8. Pick a few symbols from the keyboard card and try them
- out to see what happens. Press the Delete key to remove
- them.
-
- Sometimes, the symbol you choose will not fit on the screen
- at the current cursor position. When this happens, the
- --alert box-- blinks at the bottom of the screen. To fix
- this problem, use the arrow keys to move the cursor away from
- the edges, then choose the symbol again.
-
- 9. Move the cursor to the top of the screen and try typing a
- symbol. The alert box blinks to show you that the symbol
- won't fit on the screen. Move the cursor back down and try
- again.
-
- When you type in a symbol, it appears to shimmer on the
- screen; this means it is --selected--. Selected symbols can
- be changed a number of ways. The next section explains how.
-
-
-
- - 11 -
-
-
- CHANGING SYMBOLS
-
-
- To change a symbol on the screen, it must first be selected.
-
- If you've just typed in a symbol, the symbol is already
- selected. The symbol shimmers to show that it is selected.
-
- To select a symbol that you typed in earlier, move the cursor
- until its corner is touching the symbol, then press the
- Select command (Alt-'S'). The symbol starts shimmering to
- show that it is selected.
-
- Once a symbol is selected, there are many ways you can change
- it:
-
- Arrow keys - move the symbol around
- Change key - changes the symbol's appearance
- Mirror key - changes the symbol to its mirror image
- Size key - changes the symbol's size
- Rotate key - changes the symbol's rotation
- Copy (Alt-'C') - copies the symbol
- Erase (Alt-'E') - erases the symbol
-
- Be sure to learn these commands; they are used all the time
- when you type Sign Writing. The keyboard card shows you
- where they are on the keyboard.
-
- NOTE - Sometimes, when you try to change a symbol, the alert
- box blinks at the bottom of the screen. When this happens,
- use the arrow keys to move the symbol towards the center of
- the sign, then try changing the symbol again.
-
-
- Arrow Keys
-
- You can move the selected symbol around by pressing the arrow
- keys. To move the selected symbol in bigger jumps, hold down
- the Alt key when you press the arrow keys.
-
- >> Type a symbol and try the arrow keys to see what happens.
- Press the Delete key when you are done.
-
-
-
- - 12 -
-
-
- Change Key
-
- You can change the appearance of a selected symbol by
- pressing the 'N' key; this is called the --Change key--. On
- hand symbols, you can change the palm facing. On movement
- symbols, you can change the arrowhead. On face symbols, you
- can often change the expression.
-
- NOTE - Pressing Shift-Change displays the symbol changes in
- the opposite order.
-
- >> Type a hand or movement symbol and press the Change key
- (the 'N' key) several times to see what happens. Press the
- Delete key when you are done.
-
-
- Mirror Key
-
- You can change the selected symbol to its mirror image by
- pressing the ',' key; this is called the --Mirror key--. The
- Mirror key is used for doing things like changing right hands
- to left hands.
-
- NOTE - The Mirror key does not change some symbols, since
- they look the same either way.
-
- >> Type a symbol and try the Mirror key (the ',' key) to see
- what happens. Press the Delete key when you are done.
-
-
- Size Key
-
- If the selected symbol is a movement symbol, then it may have
- more than one size. You can change its size by pressing the
- '.' key; this is called the --Size key--.
-
- NOTE - Not all movement symbols have different sizes.
-
- >> Type a movement symbol and try the Size key (the '.' key)
- to see what happens. Press the Delete key when you are done.
-
-
-
- - 13 -
-
-
- Rotate Key
-
- If the selected symbol has more than one rotation, you can
- rotate it by pressing the '/' key; this is called the
- --Rotate key--.
-
- NOTE - Pressing the Rotate key rotates the symbol
- counter-clockwise; pressing Shift-Rotate rotates the symbol
- clockwise.
-
- >> Type a symbol and try the Rotate key (the '/' key) to see
- what happens. Press the Delete key when you are done.
-
- NOTE - On some symbols, the Change, Size and Rotate keys will
- reveal hidden symbol variations.
-
-
- Erase Command
-
- You can erase the selected symbol by pressing the Erase
- command (Alt-'E').
-
- NOTE - To erase any symbol, first use the Select command to
- select it, then use the Erase command to erase it.
-
- >> Type a symbol, then press the Erase command to see what
- happens.
-
-
- Copy Command
-
- You can copy the selected symbol by pressing the Copy command
- (Alt-'C').
-
- NOTE - Copy is useful because many signs contain two of the
- same kind of symbol.
-
- >> Type a symbol, then press the Copy command to see what
- happens.
-
-
- Now that you have tested each of these commands, you should
- try them with symbols on the keyboard card; it's a good way
- to learn the Sign Writing symbols.
-
-
-
- - 14 -
-
-
- GETTING THE CURSOR
-
-
- After you type a symbol, you may wonder how to get the cursor
- back so you can type the next symbol. There are two ways to
- do this.
-
- One way is to press the Select command (Alt-'S'). The cursor
- reappears on top of the symbol, and the symbol stops
- shimmering to show that it is no longer selected.
-
- A better way to get the cursor is to press the 'M' key; this
- is called the --Cursor key--. The Cursor key lets you choose
- where to type the next symbol.
-
- 1. To see how the Cursor key works, type a symbol onto the
- screen and then press the 'M' key. The cursor reappears to
- the right of the symbol, and the symbol is no longer
- selected.
-
- 2. Press 'M' again. The cursor moves to the upper right of
- the symbol. Press the key a few more times; each time, the
- cursor moves to a new place around the symbol.
-
- Note that the cursor changes shape as it moves around the
- symbol; this shows you where the next symbol will go when you
- type it.
-
- 3. Press the Cursor key (the'M' key) until the cursor is to
- the lower right of the symbol. Now type a new symbol. The
- new symbol appears on the screen at the lower right of the
- old symbol.
-
- As you have seen, pressing the Cursor key moves the cursor
- around the symbol; by holding down the Shift key while you
- press the Cursor key, you can make the cursor move in the
- opposite direction.
-
- 4. Press the Cursor key to make the cursor reappear. Press
- it a few more times; the cursor moves around the symbol as
- before. Now press Shift-Cursor (Shift-'M') a few times; the
- cursor starts moving in the opposite direction.
-
- When a symbol is selected, pressing the Cursor key makes the
- cursor reappear to the right of the symbol. If you press
- Shift-Cursor instead, the cursor reappears directly below the
- symbol.
-
- 5. Try this out for yourself.
-
-
-
- - 15 -
-
-
- TYPING SIGNS
-
-
- When you finish typing a sign, press the space bar. The
- cursor jumps to the right, and a small mark appears at the
- bottom of the line. This mark shows the left-hand boundary
- of the new sign you are about to type.
-
- NOTE - Pressing Delete removes a space you just typed.
-
- You can type a number of spaces in a row to indent lines or
- to make lots of space between two signs. Each space is
- actually an empty sign you can type symbols into.
-
- If the idea of an empty sign seems confusing, try thinking of
- each sign on the screen as an imaginary box containing Sign
- Writing symbols. The line boundaries show the box top and
- bottom. The small marks along the bottom line (made with the
- space bar) show the boundaries between signs:
-
-
- ___________________________________________________
- . . .
- . . .
- Sign 1 . Sign 2 . Sign 3 . Sign 4
- . . .
-
- ___________|_______________|__________|____________
-
-
- To type a new sign, you first create a new box by pressing
- the space bar, then you type symbols into it.
-
- When you reach the right side of the screen (either by typing
- or changing a symbol), SignWriter moves the sign you are
- working on down to the next line. This gives you more room
- to type in symbols.
-
- If you make an existing sign longer (either by typing or
- changing a symbol), SignWriter splits the line you are
- working on, moving any signs on the right down to the next
- line. This gives you more room to edit the sign.
-
- NOTE - To fix up any split lines in your file, use the Margin
- command. For details, see the section named Fixing the
- Margins in part 2.
-
- To add a blank line (or split an existing line), press the
- Return key. Because of SignWriter's automatic "sign wrap",
- you don't need to use the Return key at the end of each line.
-
- >> Try these commands out in the file named WELCOME.
-
-
-
- - 16 -
-
-
- SAVING YOUR WORK
-
-
- When you finish working on a file, press the Quit command
- (Alt-'Q'). The command line is replaced by the following
- message:
-
- Quit | Save Write Backup Exit
-
- To save your work, press the 'S' key (for 'Save'). Your file
- is saved on the disk, and the screen changes to show the file
- box.
-
- NOTE - From the file screen, you can now print the file, or
- open another file, or use the file screen's Quit command to
- leave SignWriter.
-
- If you decide to not save the work you have just done, press
- the Quit command and then press the 'E' key (for 'Exit').
- The following message appears:
-
- Quit | Exit without saving changes? (Y/N)
-
- Pressing the 'Y' key changes the screen to the file box
- without saving your file on the disk. Pressing 'N' (or the
- Escape key) cancels the Quit command and returns you to
- editing the file.
-
- Files are normally saved under the same name they started
- with; the new version of the file replaces the old version.
- If you decide to save your work under a different file name,
- press the Quit command and then press the 'W' key (for
- 'Write'). The following message appears:
-
- Quit | Write to what file?
-
- Type the new file name and press the Return key. The file is
- written to disk with the name you typed, and the screen
- changes to show the file box.
-
- If you spend a long time working on a file, you should save
- your work every 15 minutes or so. To quickly save a file,
- press the Quit command and then press the 'B' key (for
- 'Backup'). After the file is saved, the original command
- line reappears, and you can continue working on the file.
-
-
-
- - 17 -
-
-
- WHAT TO DO NEXT
-
-
- You've now finished the tutorial part of this manual.
-
- There's still a lot to learn. The rest of SignWriter's
- commands are described in the next part of this manual.
- These are fairly easy to learn; however, to make full use of
- SignWriter, you need to learn some other things too: namely,
- the Sign Writing symbols, their placement on the keyboard,
- and the grammar rules for writing ASL.
-
- To make all this a little easier, here is a list of things
- to do with SignWriter. Things at the top of the list are
- easier to do; things at the bottom are harder.
-
- >> Use SignWriter to print out the Lessons in Sign Writing
- files: SWINTRO, SWHAND, etc. (Use print format 3 if you
- can.) These files will serve as your main reference to Sign
- Writing. Please note that they will not teach you American
- Sign Language; you should already know ASL, or at least be
- learning it.
-
- >> Browse through SignWriter's built-in sign dictionary.
- This gives you the chance to look up signs you already know,
- and to see how they are spelled in Sign Writing. You might
- want to print out the dictionary; it's useful to have around
- if you're learning ASL vocabulary.
-
- >> Type fingerspelling. This is easy, because all you have
- to do is type as if you were typing English, and finger-
- spelling appears. Reading and writing fingerspelling is a
- good way to learn the Sign Writing hand symbols.
-
- >> Read the Sign Writing file named GRAMMAR. It contains
- lessons on writing ASL grammar. Note that the lessons
- themselves are written in ASL, with the English translation
- appearing beneath each paragraph.
-
- >> Add signs to the dictionary. To do this, you need to
- have some idea of how to spell a sign; one of the best ways
- to learn is to study the signs already in the dictionary.
- You also need to know how to type Sign Writing symbols.
-
- >> Write your own ASL text. This is a lot easier to do when
- the signs you need are already stored in the dictionary;
- however, you still need to know the grammar rules in order to
- write correct ASL sentences.
-
-
-
- - 18 -
-
-
- PART 2: USING SIGNWRITER
-
-
- In part 1, you learned how to do basic things like typing and
- editing symbols. Part 2 tells you how to perform more
- advanced editing tasks.
-
- When you finish part 2, you will know how to use all the
- SignWriter commands. To learn more about setting up
- SignWriter, see part 3.
-
-
-
- - 19 -
-
-
- MOVING AROUND IN A FILE
-
-
- The arrow keys are good for moving around between symbols,
- but they are too slow for moving from sign to sign. To move
- the cursor more quickly, hold down the Alt key when you press
- the arrow keys.
-
- To move the cursor in even bigger jumps, use the following
- commands:
-
- Tab key - moves cursor from sign to sign
- Home key - moves cursor to the start of the line
- End key - moves cursor to the end of the line
- PgUp key - shows the previous three lines of text
- PgDn key - shows the next three lines of text
- Next (Alt-'N') - moves cursor to the line below
- Previous (Alt-'P') - moves cursor to the line above
-
- When you are editing a long file, you can only see part of it
- on the screen at any one time. To see the rest of the file,
- just move the cursor off the top or bottom of the screen;
- Sign Writer changes the screen to show the text that was
- hidden before.
-
- NOTE - The alert box blinks if you try to move the cursor
- past the beginning or end of a file.
-
- To move to the front of a file, press the Jump command (Alt-
- 'J'). The command line is replaced by the following message:
-
- Jump | Beginning End Marker
-
- Press the 'B' key. The screen changes to show the beginning
- of the file. To move to the end of the file, press the Jump
- command and then press the 'E' key (for 'End'). To move to a
- marker that marks a selected sign, press the Jump command and
- then press the "M' key (for 'Marker').
-
- NOTE - For more information about markers, see the section
- named Selecting Signs.
-
- NOTE - Press Alt-'?' to see the Jump, Next, and Previous
- commands on the command line:
-
- Undo Get Jump Next Previous Adjust Type Dictionary ?
-
- Press Alt-'?' again to see the original command line:
-
- Select Copy Erase Find Replace Margin Quit ?
-
-
-
- - 20 -
-
-
- TYPING FINGERSPELLING
-
-
- SignWriter lets you type fingerspelling as well as signs.
- Typing fingerspelling is just like typing English; the only
- difference is that as you type, hand symbols appear on the
- screen instead of alphabetic characters.
-
- 1. To type fingerspelling, press the Type command (Alt-'T').
- The command line is replaced by the following message:
-
- Type | Sign Fingerspell Alphabet
-
- 2. Press the 'F' key. The original command line reappears,
- but an 'F' handshape symbol appears on the lower left corner
- of the screen. This symbol shows you that SignWriter is
- ready to type fingerspelling.
-
- 3. Type "This is my first sentence in fingerspelling." As
- before, press the space bar when you want to start a new
- word.
-
- Note that you don't have to press the Return key when you get
- to the end of a line; just keep typing, and SignWriter moves
- the word down to the next line for you.
-
- NOTE - Pressing the Backspace key deletes the last
- fingerspelling symbol you typed. To get back a deleted
- symbol, press the Undo command (Alt-'U').
-
- 4. To change back to typing signs, press the Type command
- again and then press the 'S' key (for 'Sign'). Note that the
- 'F' handshape symbol disappears from the screen.
-
- NOTE - The keyboard card shows where the fingerspelling
- symbols are on the keyboard.
-
-
-
- - 21 -
-
-
- TYPING ENGLISH
-
-
- SignWriter also lets you type English. This is useful for
- typing the English translation underneath signs and
- fingerspelling.
-
- NOTE - SignWriter is not designed for typing a whole sentence
- of English underneath a sentence of signs; it works best when
- you type a few words under each sign. For example, see the
- Sign Writing file named WELCOME.
-
- 1. To type English, press the Type command (Alt-'T'). The
- command line is replaced by the following message:
-
- Type | Sign Fingerspell Alphabet
-
- 2. Press the 'A' key. The original command line reappears,
- but the letter A appears on the lower left corner of the
- screen. This letter shows you that SignWriter is ready to
- type English.
-
- 3. Type "This is my first sentence in English." As before,
- press the space bar when you want to start a new word.
-
- NOTE - Pressing the Backspace key deletes the last letter you
- typed. To get back a deleted letter, press the Undo command
- (Alt-'U').
-
- After you type a few English words, you can see that the
- space bar now puts an English-sized space between each word;
- it does not start a new sign. What if you want to start a
- new sign while typing English?
-
- Try pressing Alt-space instead of just space; Alt-space
- starts a new sign while you are typing English.
-
- 4. To change back to typing signs, press the Type command
- again and then press the 'S' key (for 'Sign'). Note that the
- letter A disappears from the screen.
-
- NOTE - For information on typing paragraphs of English, see
- the section named Things You Should Know About.
-
-
-
- - 22 -
-
-
- MOVING SYMBOLS IN A SIGN
-
-
- When you are typing a sign, sometimes you'll need to move all
- the symbols in the sign by a certain amount: either to make
- room for typing a new symbol, or to center the completed
- sign.
-
- To move symbols in a sign, use the following commands:
-
- Ctrl-Home - centers the sign
- Ctrl-left arrow - moves all symbols to the left
- Ctrl-right arrow - moves all symbols to the right
- Ctrl-up arrow - moves all symbols up
- Ctrl-down arrow - moves all symbols down
- Adjust (Alt-'A') - moves some of the symbols
-
- 1. To use the Adjust command, first move the cursor so it is
- above and to the left of the symbols you wish to move.
-
- NOTE - If you're going to move symbols up or to the left, be
- sure the cursor is above and to the left of where you want
- the symbols to end up.
-
- 2. Press the Adjust command (Alt-'A'). The command line is
- replaced by the following message:
-
- Adjust | Press Return to finish.
-
- Note that the cursor changes shape; this helps you to see
- which symbols will move. Imagine two lines extending out
- from the ends of the cursor: one stretches down to the bottom
- of the sign; the other extends to the right. These two lines
- form the upper left corner of an imaginary box.
-
- All symbols that are completely inside the imaginary box will
- move as a group. Symbols outside the box will not move.
-
- NOTE - If the wrong symbols move, press the Escape key, then
- reposition the cursor and press Adjust again. You can also
- use the Undo command (Alt-'U') to undo the adjust.
-
- 3. To move the symbols, press the arrow keys. Each time you
- press an arrow key, the group of symbols moves in the
- specified direction.
-
- When any of the moving symbols reaches one of the imaginary
- lines, the alert box blinks to let you know that you cannot
- move the symbols any further in that direction.
-
- 4. When you are finished moving the symbols, press the
- Return key. The original command line reappears, and you can
- continue with editing.
-
-
-
- - 23 -
-
-
- SELECTING SIGNS
-
-
- You have already seen how the Select command is used to
- select symbols. It is also used to select signs for copying
- or erasing.
-
- 1. To select signs, move the cursor to the front of the
- signs and press Select (Alt-'S'). A large bracket symbol
- appears on the screen.
-
- 2. Move the cursor to the end of the signs and press Select
- again; a second bracket appears. The signs between the
- brackets are now selected.
-
- NOTE - The Tab key is the best way to move the cursor from
- sign to sign.
-
- When you press Select, the cursor must be positioned in
- between signs; if it is inside a sign, Select either selects
- a symbol or does nothing. The cursor will always be
- positioned properly if you use the Tab, Home, and End keys.
-
- There are a few restrictions you need to know about. You
- cannot put a right bracket at the beginning of a line, a left
- bracket at the end of a line, or a right bracket in front of
- a left bracket. To get rid of brackets, move the cursor on
- top of them and press Select (Alt-'S').
-
- NOTE - A quick way to move the cursor to the brackets is to
- press the Jump command and then press 'M' (for 'Marker').
- This is useful when the brackets are many lines apart.
-
-
-
- - 24 -
-
-
- COPYING AND ERASING SIGNS
-
-
- Signs are copied and erased the same way as symbols: first
- you select, then you copy or erase.
-
- To erase signs, first select them, then press the Erase
- command (Alt-'E'). The screen is updated showing the
- selected signs removed from the file.
-
- NOTE - You can restore the erased signs by pressing the Undo
- command (Alt-'U').
-
- To copy signs, first select them, then move the cursor to
- where you want them copied and press the Copy command
- (Alt-'C'). The screen is updated showing the selected signs
- copied into the file.
-
- NOTE - You can erase the copied signs by pressing the Undo
- command.
-
- When the Copy command finishes, the original signs remain
- selected, so you can make multiple copies just by pressing
- Copy over and over. (Remember that Undo undoes only the last
- copy.)
-
- To move signs from one place to another in a file, copy them
- to the desired location, then press Erase to erase the
- originals.
-
-
- Erasing Spaces
-
- To quickly erase a space, move the cursor on top of the space
- and press the Delete key.
-
-
- Erasing Lines
-
- To quickly erase an entire line, move the cursor onto the
- line and press Alt-Delete. You can restore an erased line
- or space with the Undo command.
-
-
-
- - 25 -
-
-
- COPYING SIGNS FROM ANOTHER FILE
-
-
- SignWriter lets you copy signs from other files into the one
- you are working on. You can copy a whole file or just part
- of it.
-
- 1. To copy signs from another file, first move the cursor to
- where you want the signs copied.
-
- 2. Press the Get command (Alt-'G'). The command line is
- replaced by the following message:
-
- Get | Get text from what file?
-
- 3. Type the name of the file and press Return. The words
- "Getting text" appear on the command line. Then the screen
- is updated showing the other file's signs copied into the
- file you are working on.
-
- NOTE - You can erase the copied signs by pressing the Undo
- command.
-
- If you want to copy only part of a file, you must first open
- the file, select the signs you wish to copy, and then save
- the file. The signs remain selected after the file is saved.
- The Get command will then copy only the selected signs into
- the file you are working on.
-
-
-
- - 26 -
-
-
- FINDING AND REPLACING SIGNS
-
-
- SignWriter can search through a file and find all the places
- where a certain sign or symbol appears. It can also search
- for a sign and replace it with a new sign.
-
- 1. To search for a sign, press the Find command (Alt-'F').
- A window appears on the screen and the command line is
- replaced by the following message:
-
- Find | Enter search sign and press Return.
-
- 2. Type the sign into the window. A few SignWriter commands
- work differently in the window: Erase erases the contents of
- the window, Copy copies a previously selected sign into the
- window, and Undo undoes both.
-
- NOTE - To escape from the Find command, press the Escape key.
-
- 3. When you finish typing the sign, press the Return key.
- The window disappears and the following message appears on
- the command line:
-
- Find | Next Part Stop
-
- 4. To find the sign, press the 'N' key; the screen changes
- to show the cursor on the next occurrence of the sign in the
- file.
-
- NOTE - Since SignWriter's search method ignores the relative
- positioning of symbols, it will stop at signs which have the
- same symbols as the search sign, but in a different
- arrangement. In practice, this happens very rarely.
-
- 5. To stop searching, press the 'S' key; the original
- command line reappears, and you can continue with editing.
-
-
-
- - 27 -
-
-
- Finding Symbols
-
- The Find command normally searches for whole signs, but it
- can also search for specific symbols. To do this, enter the
- symbols into the window, press Return, then press the 'P' key
- (for 'Part'). The Find command message changes to look like
- this:
-
- pFind | Next Part Stop
-
- The little "p" next to the word "Find" shows that SignWriter
- will perform a "partial" search the next time you press 'N';
- it will stop at any sign containing the symbols you typed
- into the window. You can turn off partial searching by
- pressing 'P' again.
-
- NOTE - Sometimes you may need to use Part to find all the
- occurrences of a sign, since the normal search will miss
- signs containing extra symbols (such as punctuation or
- English).
-
-
-
- - 28 -
-
-
- Replacing Signs
-
- 1. To replace signs, press the Replace command (Alt-'R'). A
- double window appears on the screen and the command line is
- replaced by the following message:
-
- Replace | Enter search sign and press Return.
-
- 2. Typing into the window works the same way as in Find.
- When you press Return, the cursor moves to the bottom window
- and the following message appears on the command line:
-
- Replace | Enter replace sign and press Return.
-
- 3. When you press Return the second time, the double window
- disappears and this message appears:
-
- Replace | Change Next All Stop
-
- 4. To find the next occurrence of the sign, press the 'N'
- key. To change the sign, press the 'C' key. To stop
- searching, press the 'S' key.
-
- If you want SignWriter to automatically change all the
- occurrences it can find, press the 'A' key (for 'All').
-
- The command line is replaced by the following message:
-
- Replace | Replace all? (Y/N)
-
- Pressing the 'Y' key replaces all occurrences. Pressing 'N'
- (or the Escape key) cancels the All command.
-
- NOTE - The All command should be used with caution; since
- SignWriter's search method ignores the relative positioning
- of symbols, there is a remote chance that you will
- accidentally replace a sign which has the same symbols as the
- search sign, but in a different arrangement.
-
- NOTE - The Replace command replaces whole signs only; it
- cannot replace specific symbols in a sign.
-
- NOTE - The Undo command does not work with Replace, so be
- careful when you use the Replace command.
-
-
-
- - 29 -
-
-
- USING THE DICTIONARY
-
-
- SignWriter has a built-in sign dictionary. To get a sign
- from the dictionary, you type in the sign name, then copy the
- sign into your file. You can also add new signs to the
- dictionary.
-
- 1. To get a sign from the dictionary, press the Dictionary
- command (Alt-'D'). A double window appears on the screen,
- and the command line is replaced by the following message:
-
- Dict | Enter name of sign and press Return.
-
- 2. Type the name of the sign you want and press Return. If
- the name you typed matches an entry in the dictionary, the
- sign appears in the top window. To copy this sign into your
- file, press Return; the sign is then copied into your file at
- the current cursor position.
-
- NOTE - To leave the dictionary, press the Escape key.
-
- 3. If the name you typed does not match an entry in the
- dictionary, the top window remains blank. You can then
- browse through the dictionary.
-
-
- Browsing Through The Dictionary
-
- To browse through the dictionary, use the PgUp and PgDn keys;
- they display the next and previous signs stored in the
- dictionary. If you find a sign you want, press Return to
- copy it into your file.
-
-
- Adding New Signs
-
- If the sign you want is not stored in the dictionary, you can
- type it directly into the empty window. A few SignWriter
- commands work differently in the dictionary window. Erase
- erases the contents of the window, Copy copies a previously
- selected sign into the window, and Undo undoes both.
-
- When you finish typing the sign, press Return to copy it into
- your file, or press Escape to leave the dictionary. In
- either case, the sign you typed will be added to the
- dictionary.
-
-
-
- - 30 -
-
-
- Deleting Old Signs
-
- To delete a sign from the dictionary, use the Erase command
- to clear the top window. The sign will be deleted from the
- dictionary.
-
-
- Changing Existing Signs
-
- To change an existing sign in the dictionary, use the normal
- symbol commands to add, change, or delete symbols in the
- sign.
-
- To change the name of a sign, use the Window command
- (Alt-'W') to move the cursor to the bottom window. In the
- bottom window, you can type in text and use the following
- edit commands:
-
- arrow keys - move the cursor
- Home key - moves cursor to the start of the line
- End key - moves cursor to the end of the line
- Backspace key - deletes letter to the left of the cursor
- Delete key - deletes letter under the cursor
- Undo (Alt-'U') - undoes the last Backspace or Delete
-
- When you are finished editing a sign name, you can use the
- Window command (Alt-'W') to move the cursor back to the top
- window.
-
- NOTE - The edit commands listed above can also be used when
- you first enter a sign name in the Dictionary command.
-
- NOTE - For more information on dictionaries, see the sections
- named Things You Should Know About, and Using the Dictionary
- Manager.
-
-
-
- - 31 -
-
- FIXING THE MARGINS
-
-
- While you are editing a sign, SignWriter will sometimes split
- the current line to make room for your changes. When you
- finish editing, your file contains a broken line: the two
- parts reach only halfway across the screen.
-
- 1. To fix a broken line so it reaches the right margin,
- first place the cursor anywhere on the line.
-
- 2. Press the Margin command (Alt-'M'). SignWriter
- rearranges the signs on the screen to fix the broken line.
-
- The Margin command actually fixes as many broken lines as it
- can find; it starts rearranging signs on the line under the
- cursor, and goes until it hits a blank (or indented) line.
-
- NOTE - The Margin command only fixes right margins. To fix a
- left margin, use the Erase command to erase any leading
- spaces.
-
-
-
- - 32 -
-
-
- PRINTING
-
-
- SignWriter prints out files just as they appear on the
- screen.
-
- 1. To print a file, first save it, then press the Print
- command (Alt-'P'). The command line is replaced by the
- following message:
-
- Print | Print what file?
-
- 2. Type the name of the file and press Return. The word
- "Reading" appears on the command line. Then the screen
- changes to show the first few lines of the file, and the word
- "Printing" appears on the command line.
-
- SignWriter displays the file on the screen as it prints.
- When the file is done printing, the screen changes back to
- the file box and original command line.
-
- NOTE - If you are using a printer that requires you to
- manually line up the paper before you print, be sure to align
- the paper so that printing begins at the very top of the
- page. (You don't need to worry about this if you're using
- a laser printer, which automatically feeds the paper while
- printing.)
-
- NOTE - You can cancel the Print command by pressing the
- Escape key. This is very useful when something goes wrong
- while a file is printing. When you press the Escape key,
- there's often a short delay before the printing actually
- stops: don't worry if something doesn't happen right away.
-
- NOTE - For more information on printing, see the sections
- named Things You Should Know About, and Setting Up Print
- Options.
-
-
-
- - 33 -
-
-
- WORKING WITH FILES
-
-
- SignWriter lets you perform basic file management: you can
- copy, rename, and delete files. (For more advanced file
- management, use the MS-DOS file commands.)
-
-
- Copying Files
-
- 1. To copy a file, use the Open command (Alt-'O') to open
- the file you want to copy.
-
- 2. Use the Write option in the Quit command (Alt-'Q') to
- copy the contents of the original file to a new file.
-
-
- Renaming Files
-
- 1. To rename a file, press the File command (Alt-'F') on the
- file screen. The command line is replaced by the following
- message:
-
- File | Delete Rename Export
-
- 2. Press the 'R' key. The following message appears:
-
- File | Rename what file?
-
- 3. Type the name of the file and press Return. This message
- appears:
-
- File | to what name?
-
- 4. Type the new name and press Return. The file box is
- updated to show the file with its new name.
-
-
- Deleting Files
-
- 1. To delete a file, press the File command (Alt-'F') and
- then press the 'D' key (for 'Delete'). The following message
- appears on the command line:
-
- File | Delete what file?
-
- 2. Type the name of the file and press Return. This message
- appears:
-
- File | Delete NAME? (Y/N)
-
- 3. Pressing the 'Y' key deletes the file. Pressing 'N' (or
- the Escape key) cancels the Delete command.
-
-
-
- - 34 -
-
-
- EXPORTING FILES
-
-
- SignWriter can translate Sign Writing files into graphics
- files that you can use in other programs. This translation
- process is called --exporting--.
-
- For instance, to include a diagram of Sign Writing in a word
- processing document, first type the signs into a Sign Writing
- file and use the Export command to export the file
- (SignWriter exports graphics files in the commonly-used "PCX"
- format.) Then use a paint program (such as Microsoft Paint)
- to resize the graphics file before you use it. Finally,
- start your word processing program and copy the graphics file
- into your document.
-
- 1. To export a file, press the File command (Alt-'F') on the
- file screen. The command line is replaced by the following
- message:
-
- File | Delete Rename Export
-
- 2. Press the 'E' key. The following message appears on the
- command line:
-
- File | Export what file?
-
- 3. Type the name of the file and press Return. The word
- "Exporting" appears on the command line. The screen changes
- to show the lines of the file as they are exported.
-
- When the file is finished exporting, the screen changes back
- to the file box and original command line.
-
- The exported file is written to the current directory. Its
- file name is the same as the Sign Writing file, but it ends
- with ".PCX".
-
- NOTE - If a Sign Writing file is longer than one printed
- page, it is exported as a series of graphics files. For
- instance, exporting a file named LONG creates graphics files
- named LONG.PCX, LONG2.PCX, LONG3.PCX, and so on.
-
- NOTE - For more information on exporting files, see the
- section named Things You Should Know About.
-
-
-
- - 35 -
-
-
- CHANGING DIRECTORIES
-
-
- SignWriter lets you change the current MS-DOS file directory
- without having to leave the SignWriter program itself. This
- allows you to keep your Sign Writing files in separate
- directories, which is useful when you have a lot of files.
-
- 1. To change the directory, press the Directory command
- (Alt-'D') on the file screen. The command line is replaced
- by the following message:
-
- Dir | Change to what directory?
-
- 2. Type the path name of the directory you want to change
- to, then press Return. The file box is updated to show the
- contents of the new directory.
-
- The path name you type can include a drive prefix; for
- instance, typing just B: as a path name changes the current
- directory to the root directory on the disk in drive B.
-
- NOTE - Changing the directory may cause the sign dictionary
- to become unavailable. For more information, see the section
- named Things You Should Know About.
-
-
-
- - 36 -
-
-
- LEAVING SIGNWRITER
-
-
- 1. When you are done using SignWriter, save your file and
- then press the Quit command (Alt-'Q') on the file screen.
- The command line is replaced by the following message:
-
- Quit | Leave SignWriter? (Y/N)
-
- 2. Pressing 'N' (or the Escape key) cancels the Quit
- command. Pressing 'Y' terminates the SignWriter program and
- causes the MS-DOS prompt to reappear on the screen.
-
- WARNING - Do not turn off the computer while you are editing
- a file. If you do, your work will be lost, and you may
- damage the sign dictionary. Always use the Quit command when
- you are done using SignWriter.
-
- NOTE - For more information on damaged dictionaries, see the
- next section.
-
-
-
- - 37 -
-
-
- THINGS YOU SHOULD KNOW ABOUT
-
-
- This section describes various things you should know about
- SignWriter. Some are helpful hints, some general
- information; the rest have to do with things going wrong.
-
-
- Blank Screen at Startup
-
- If your computer screen goes blank when you start the
- SignWriter program, this means that your computer cannot
- display CGA graphics. SignWriter requires the CGA graphics
- display mode to work properly. Fortunately, you may still be
- able to use SignWriter.
-
- Virtually all IBM PC's and compatibles support either CGA
- graphics or Hercules graphics. If your computer supports
- Hercules graphics, you can purchase a special program named
- SIMCGA which will allow you to run SignWriter (or any other
- CGA graphics program) on your computer.
-
- SIMCGA (short for "Simulate CGA graphics") loads into memory
- when you start your computer; it automatically translates all
- CGA graphics commands into Hercules graphics. This program
- has been used with success by SignWriter users.
-
-
-
- Error Message at Startup
-
- SignWriter requires a computer with at least 640K bytes of
- memory. If there is not enough memory to start SignWriter,
- the following message will appear on the screen:
-
- Not enough memory to start SignWriter.
-
- If a SignWriter program file is damaged, one of the following
- messages may appear while SignWriter is starting up:
-
- Error reading key file
- Error reading symbol file
- Error reading message file
- Error reading dictionary
- Invalid message
-
- If one of these messages appears, you will need to reinstall
- SignWriter.
-
-
-
- - 38 -
-
-
- Missing File at Startup
-
- If the SignWriter program cannot find all of the files it
- needs, one of the following messages may appear:
-
- Key file not found
- Symbol file not found
- Message file not found
-
- This problem may be caused by one of two things. First,
- SignWriter may not be properly installed on your computer.
- If this is the case, you will need to reinstall the
- SignWriter program onto your hard disk.
-
- Second, you may have changed the current DOS directory to
- somewhere other than where the SignWriter program files are
- stored. There are two ways to deal with this problem. The
- first (and easiest) way is change the current directory back
- to the directory containing SignWriter; everything should
- then work OK.
-
- The second way to deal with this problem is to modify the
- MS-DOS PATH command. For information on how to do this, see
- the section named Setting Up Pathnames in part 3 of this
- manual.
-
-
- Missing Dictionary
-
- If the SignWriter program cannot find the current dictionary,
- the following message appears on the screen while SignWriter
- is starting up:
-
- Dictionary not found...
-
- After a few seconds, SignWriter will start up anyways;
- however, the dictionary will not be available.
-
- If the "Dictionary not found" message appears while you are
- using the Setup Dictionary command, this means that
- SignWriter could not find both of the required dictionary
- files. You may need to reinstall SignWriter (or at least
- find out what happened to the dictionary files.)
-
- If the message "Dictionary not available" appears after you
- use SignWriter's Directory command, this means that
- SignWriter could no longer find the current dictionary files.
- For details on how to fix this problem, see the section named
- Setting Up Pathnames in part 3 of this manual.
-
-
-
- - 39 -
-
-
- Duplicate Dictionary Entry
-
- If you change the name of a sign so it matches another entry
- in the dictionary, the following message appears:
-
- Duplicate entry created. press Return
-
- This means that the dictionary now contains two entries with
- the same name. This is not actually a problem: SignWriter
- will continue to work properly with a dictionary containing
- duplicate entries. However, it is a good practice to
- maintain unique names for each sign in a dictionary.
-
-
- Empty Dictionary Entry
-
- If you discover a permanent dictionary entry with an empty
- sign, this means the Delete key was used to delete all of the
- sign's symbols. You can delete an empty dictionary entry by
- using the Erase command to erase the (empty) sign window.
-
-
- Damaged Dictionary
-
- If you discover that one or more signs in a dictionary have
- mysteriously changed, your dictionary file may be damaged.
-
- Another symptom of a damaged dictionary is the appearance of
- "linked" dictionary entries; that is, two entries which seem
- to share the same sign. When you change the sign in one of
- the linked entries, the same change appears in the other
- entry.
-
- Dictionary files can become damaged if you (or someone else!)
- turns off your computer in the middle of editing a Sign
- Writing file.
-
- Normally, if a computer program's data file becomes damaged,
- you have to delete the file, and then reconstruct any lost
- data from a backup copy of the damaged file. However,
- SignWriter's Dictionary Manager program includes a special
- command which may be able to repair a damaged dictionary file
- with a minimum of data loss. See the section named Using the
- Dictionary Manager in part 3.
-
-
-
- - 40 -
-
-
- Dictionary Alphabetic Order
-
- SignWriter dictionaries are alphabetized according to rules
- defined for each country. Since these rules differ slightly
- from country to country, different dictionaries are
- alphabetized in different ways.
-
- A dictionary's alphabetic order is defined when the
- dictionary file is first created. SignWriter assigns the
- current country code to a newly created dictionary, and this
- country code determines how the dictionary will be
- alphabetized, regardless of what country SignWriter is
- currently set to.
-
- NOTE - To see what a dictionary's country code is, use the
- Dictionary Manager's Info command.
-
- You can change the alphabetic order of an existing dictionary
- by merging it into a dictionary that has the right country
- code. To do this, first start up SignWriter, switch to the
- country code you want, and use the Setup Dictionary command
- to create a new empty dictionary file. Then leave the
- SignWriter program and start the Dictionary Manager. Use the
- Merge command to merge the old dictionary into the new
- dictionary. The resulting dictionary file will contain all
- of the signs from your old dictionary, but in the new
- alphabetic order.
-
- NOTE - For this procedure to work properly, in the Merge
- command you must enter the name of the new empty dictionary
- first, and the name of the old dictionary second. Type 'Y'
- to the "Skip duplicates?" question.
-
-
- Gray Box in Printed Dictionary
-
- If in a printed dictionary you discover a sign that has a
- gray box printed next to it, this means that the sign was too
- long to fit on the page.
-
- NOTE - Sometimes it is quite obvious when a too-long sign
- sticks into the next column; other times, however, parts of a
- sign may quietly disappear off the edge of the page.
-
- To fix this problem, either go into the SignWriter dictionary
- and edit the sign to make it shorter, or use a different
- dictionary print format to allow more room for the sign to
- appear in the printed dictionary.
-
-
-
- - 41 -
-
-
- Exported File Contains Distorted Symbols
-
- SignWriter exports graphics files that are created with CGA
- graphics. If you try to work with these files in a paint
- program set up for VGA graphics, the Sign Writing symbols
- will appear distorted.
-
- There are two ways to deal with this problem. The first is
- to set up your paint program to work with CGA graphics. The
- second is to use your VGA paint program to stretch the
- symbols back into shape: in particular, applying a vertical
- scale factor of 200% to the symbols should fix the problem.
-
-
- Exported File Missing
-
- If you export a large Sign Writing file named BIGFILE2,
- SignWriter creates a series of graphics files named
- BIGFILE2.PCX, BIGFILE3.PCX, and so on. These names are
- created by adding a digit to the end of the file name.
-
- However, since the original name BIGFILE2 is already eight
- characters long, SignWriter has to delete the last character
- in the name in order to add the digit. This means that both
- the first and second graphics files are named BIGFILE2.PCX.
- The end result is that the first graphics file gets
- accidentally deleted by the Export command.
-
- To avoid this problem, do not export large files with long
- names ending in numbers. Change their file names before you
- export them.
-
-
- Current Printer Settings
-
- The Setup Printer and Setup Interface commands both display
- an asterisk character '*' next to their current settings.
- To preserve the current settings in these commands, press
- the Escape key.
-
-
-
- - 42 -
-
-
- Nothing Prints Out
-
- If nothing comes out of your printer when you use the Print
- command, SignWriter may not be set up to work with your
- printer interface. For more information, see the section
- named Setting Up Printing in part 3.
-
-
- Garbage Prints Out
-
- The current version of SignWriter requires a Postscript,
- Hewlett-Packard, or Epson-compatible printer to print out
- Sign Writing files. Attempts to print with an incompatible
- printer model will most likely produce garbage.
-
- What the garbage usually looks like is one or two alphabetic
- characters printed on each page of paper; note also that the
- paper may start coming out of the printer at an alarming
- rate! If this happens, check your printer manual to see
- whether you have to set switches on your printer to make it
- compatible with one of the printers listed above.
-
-
- Gaps Print Out
-
- Another problem that can arise during printing is when Sign
- Writing files seem to print out perfectly, but with gaps of
- white space breaking up the symbols on each line. If this
- happens, you will have to change the setting on one of your
- printer's switches; specifically, the "Line feed after
- carriage return" ("LFCR") printer switch must be changed to
- its "off" setting. See your printer manual for details.
-
-
- Printer Error
-
- If the message "20 ERROR" appears in the status window of
- your Hewlett-Packard printer while you are printing out a
- file using page formats 4 or 5, the problem is caused by your
- printer not having enough memory to print a full page of 300
- dots-per-inch graphics. See your printer manual for details.
-
- There are four ways to deal with this problem. The first
- (and easiest) way is to avoid using page formats 4 or 5. The
- second is to only print files containing 40 lines or less
- (this gives you one or two columns of text, but never a full
- page). The third is to use the Lines command to set a short
- enough page length that no more than 40 lines will be printed
- on a single sheet of paper (this gives you the full number of
- text columns, but they are shorter than usual). The fourth
- way is to buy a memory upgrade for your printer.
-
-
-
- - 43 -
-
-
- Alternate Cursor Commands
-
- SignWriter contains a few commands which have not yet been
- described; they can speed up your typing a lot.
-
- For instance, instead of the arrow keys, you can use the
- following commands to move the cursor or selected symbol:
-
- Ctrl-'I' - moves up
- Ctrl-'J' - moves to the left
- Ctrl-'K' - moves to the right
- Ctrl-'M' - moves down
-
- Ctrl-'J' means to press the 'J' key while holding down the
- Ctrl key.
-
- NOTE - When used with the Shift key, these commands let you
- move the cursor or selected symbol in bigger jumps.
-
-
- Alternate Dictionary Commands
-
- In the Dictionary command, the Next and Previous commands
- (Alt-'N' and Alt-'P') work as alternate versions of the PgUp
- and PgDn keys. You can use Next and Previous to browse
- through the dictionary.
-
-
- Alternate Find & Replace Commands
-
- In the Find and Replace commands, the Return key works as
- an alternate version of the Stop command. You can use the
- Return key to stop searching.
-
-
- Type Command Shortcuts
-
- To quickly change between typing signs, fingerspelling, and
- English, use the Alt-'X', -'Y', and -'Z' keys. These allow
- you to change the typing style without having to go through
- the Type command.
-
-
- Typing Paragraphs of English
-
- When you are typing English, press Alt-Return to start a new
- line of English text in the current sign. This command is
- useful when you are typing short paragraphs of text into a
- file; for example, see the Sign Writing file named NORWAY.
-
- NOTE - Alt-Return only works in signs already containing some
- English. It will not cross a sign boundary; the alert box
- flashes when you reach the bottom of the current sign.
-
-
-
- - 44 -
-
-
- Keyboard Auto-repeat
-
- Be sure you know about your keyboard's "auto-repeat" feature
- when you use the cursor-moving commands. By holding down the
- keys, you can go a lot faster.
-
-
- Automatic Deselect
-
- Most cursor-moving commands (space, tab, Jump, etc.)
- automatically deselect a selected symbol when you press them.
- This means you don't have to get the cursor back to move to
- another sign.
-
-
- Undo Command
-
- The Undo command works after the Backspace and Delete keys,
- and after the Copy, Erase, Get, Dictionary, and Adjust
- commands. It does not work after the Margin or Replace
- commands.
-
-
- Window Command
-
- The Window command, which moves the cursor between windows in
- the dictionary, does not appear on the command line. It is
- defined as Alt-'W', regardless of what country SignWriter is
- set to.
-
-
- Delete Key
-
- The Delete key is normally used to delete the last symbol you
- just typed, but with care it can be used as a fast erase
- command.
-
- The Delete key is defined to erase the last symbol typed into
- the current sign. Thus, if you move the cursor onto a sign
- that was typed in earlier and press Delete three times, the
- last three symbols typed into that sign will be automatically
- erased without having to be selected first.
-
- This feature is useful only when you know which symbols in a
- sign were typed in last (for instance, the English
- translation typed in under a sign). To find out, press the
- Delete key once and see if the "right" symbol gets deleted;
- if the wrong one gets deleted, press the Undo command to put
- it back, and use the Erase command to manually delete the
- symbols.
-
-
-
- - 45 -
-
-
- SignWriter Files
-
- The SignWriter disk files include the SignWriter program file
- SW.EXE, the SignWriter symbol file SW.SYM, the SignWriter key
- file SWxxx.KEY, and the SignWriter message file SWxxx.MSG.
- The key and message file names contain a three digit number
- representing the country code. For example, SW001.KEY is the
- United States key file, and SW045.MSG is the Danish message
- file.
-
- NOTE - For more information on country codes, see the section
- named Setting Up the Country in part 3.
-
- SignWriter dictionaries are stored in two separate files:
- SWxxx.DIC and SWxxx.DIN. The dictionary file names contain
- the (up to six characters long) dictionary name used within
- the SignWriter program. For example, a dictionary named 001
- in SignWriter appears in MS-DOS as the two files SW001.DIC
- and SW001.DIN.
-
- SignWriter data file names end with .SGN; for example, a data
- file named HELLO in SignWriter appears in MS-DOS as
- HELLO.SGN.
-
-
- File Size
-
- If a Sign Writing file gets larger than SignWriter can edit,
- one of the following messages will appear on the command
- line:
-
- No more room for entering symbols
- Not enough room to copy
- Not enough room to get text
-
- When this happens, you will have to split the file into two
- separate files if you wish to continue entering new signs.
- (To split a file, make a copy of it, then erase the
- appropriate half of the text from each file.)
-
- SignWriter displays a "fuel gauge" to show how much room is
- left when you are editing a file. The short vertical line
- that appears on the command line has a small mark on it: the
- mark is at the top of the line when the file is empty, and at
- the bottom when the file is full.
-
-
-
- - 46 -
-
-
- Disk Errors
-
- If a disk error occurs while SignWriter is reading or writing
- a file, one of the following messages appears on the command
- line:
-
- Disk full
- Error opening MYFILE
- Error closing MYFILE
- Error reading MYFILE
- Error writing MYFILE
-
- If one of these appears while SignWriter is reading a file,
- you will need to check the disk to see what is wrong; see the
- MS-DOS User's Guide for details.
-
- If one of these appears while SignWriter is saving a file,
- you have a more immediate problem: namely, how to save the
- work you have just done.
-
- SignWriter has a special feature for handling this problem.
- If you cannot save a file on your current disk drive, you can
- write it to a different disk.
-
- NOTE - This feature presumes that you have a backup disk
- available (which is a good idea in general).
-
- 1. To save a file on another disk, press the Quit command
- and then press 'W' (for 'Write'). The following message
- appears:
-
- Quit | Write to what file?
-
- 2. Put your backup disk in the disk drive. Type the MS-DOS
- drive prefix, followed by a short name under which you will
- save the file. For instance, if the backup disk is in drive
- B, type:
-
- Quit | Write to what file? B:RESCUE
-
- 3. When you press the Return key, the file is written to the
- disk in drive B with the file name RESCUE.
-
- Because the drive prefix takes two characters, the name of
- the file you save to can only be up to six characters long.
- You can change the file name later.
-
-
-
- - 47 -
-
-
- Blank Lines at the End of a File
-
- When you are typing or editing a file, SignWriter always
- allows you to move the cursor onto the blank line at the end
- of the file so you can type symbols there. Note, however,
- that you can't move the cursor past the blank line. If you
- want to type below this line, press the Return key to insert
- a new blank line.
-
- If for some reason your file has a bunch of blank lines at
- the end, SignWriter will automatically erase them when you
- save the file.
-
-
- Editing Lists
-
- Sometimes you may want to type in a list of items; for
- instance, a list of signs with one sign per line. In this
- case, be sure to indent each sign with a blank space. This
- will prevent SignWriter from accidentally remargining the
- list when you need to edit it.
-
-
- File Box
-
- The file box can display up to 15 file names at once. If the
- current directory contains more than 15 Sign Writing files,
- you must scroll the file box display to see all the file
- names. To scroll the file box downwards, press the PgDn key;
- to scroll it upwards, press the PgUp key.
-
-
- Alert Box
-
- When SignWriter cannot perform a command, the alert box
- blinks at the lower left hand corner of the screen. Some of
- the places where this can happen include the Undo command
- (when there is nothing to undo) and the Adjust command (when
- the cursor is between signs).
-
- Most of the time, the alert box blinks because you attempted
- to type or change a symbol that wouldn't fit on the line at
- the current position. To fix this problem, use the arrow
- keys to move the cursor or symbol away from the edges.
-
-
-
- - 48 -
-
-
- Bookmarks
-
- SignWriter offers an easy way to save your place in a Sign
- Writing file.
-
- Before saving a file, use the Select command to put a single
- selection bracket at your current position. The next time
- you open the file, you can use the Jump Marker command to
- move the cursor right to where you were working before.
-
- NOTE - Since you type only one selection bracket, you don't
- have to worry about accidentally erasing any selected text.
-
-
- Combination Keys
-
- The SignWriter keyboard includes a number of keys which are
- actually combinations of hand, face, and movement symbols:
- these are called --combination keys--.
-
- Combination keys make it easier to type certain signs;
- however, they work best when you type them first, before the
- other symbols. This allows you to use the Control-arrow keys
- to move the combination symbols around as a unit.
-
- NOTE - The reason you need to do this is because after you
- type a combination key, only one of its symbols is selected.
-
-
- Missing Cursor Position
-
- The Cursor key ('M') will sometimes not allow you to choose
- all eight positions around a symbol. This happens because
- the symbol is too close to the edges (the Cursor key skips
- cursor positions that are too close to the edges). If this
- happens to you, use the Ctrl-arrow keys to move the symbol
- away from the edge.
-
-
- Face Symbol Cursor Position
-
- When a symbol is selected and you press the Cursor key, the
- cursor appears to the right of the symbol. There is one
- exception to this rule: the face symbol that displays a
- contact area at one of eight positions. (It appears on the
- '7' key of the sign keyboard.) When you press the Cursor key
- with this symbol, the cursor automatically appears next to
- the contact area. This saves you a few keystrokes.
-
-
-
- - 49 -
-
-
- PART 3: SETTING UP SIGNWRITER
-
-
- This part explains how to set up the SignWriter program to
- work with your computer.
-
- The first section, Setting Up Printing, tells how to set up
- SignWriter to work with your printer. If you just installed
- SignWriter, be sure to read this section before proceeding.
-
- The other sections in part 3 explain how to set print options
- and pathnames, and how to manage sign dictionaries. These
- are advanced features; you won't need to read them until you
- finish parts 1 and 2 of this manual.
-
-
-
- - 50 -
-
-
- SETTING UP PRINTING
-
-
- If you just installed SignWriter on your computer, you need
- to set it up to work with your printer.
-
- To set up printing, go back to the section named Getting
- Started in part 1 of this manual. It explains how to do
- this.
-
-
-
- - 51 -
-
-
- SETTING UP PRINT OPTIONS
-
-
- This section explains how to use SignWriter's print options
- to control the appearance of your printed files.
-
-
- Page Numbers
-
- SignWriter lets you print page numbers at the bottom of each
- printed page. It also lets you choose a starting page number
- other than 1; this is useful when you are creating long
- documents from a number of separate Sign Writing files.
-
- 1. To print page numbers, press the Setup command (Alt-'S')
- on the file screen. Then press the 'P' key. The Printing
- command line appears:
-
- Setup | Printer Interface Format Numbers Lines
-
- 2. Press the 'N' key (for 'Numbers'). The following message
- appears on the command line:
-
- Setup | Print page numbers? (Y/N)
-
- 3. Pressing the 'N' key causes page numbers to not be
- printed out. Pressing the 'Y' key causes page numbers to be
- printed out; it also makes the following message appear on
- the command line:
-
- Setup | Starting page number is 1. New number:
-
- 4. Press Return to keep the current starting page number.
- Otherwise, type the new starting page number and press
- Return.
-
-
- Page Formats
-
- If you have a PostScript or Hewlett-Packard printer,
- SignWriter lets you choose one of seven different page
- formats for printing out your files. The seven page
- formats are:
-
- 1 - 24 pt type 1 columns 7 lines tall page
- 2 - 16 pt type 1 columns 10 lines tall page
- 3 - 16 pt type 2 columns 8 lines wide page
- 4 - 8 pt type 3 columns 22 lines tall page
- 5 - 8 pt type 4 columns 16 lines wide page
- 6 - 32 pt type 1 columns 4 lines wide page
- 7 - 16 pt type 2 columns 11 lines tall page
-
-
-
- - 52 -
-
-
- NOTE - Page format 7 is specifically designed for printing
- converted dictionary files. It does not work well with
- regular Sign Writing files.
-
- NOTE - Page formats are not available with Epson printers.
-
- 1. To choose a page format, press the Setup command
- (Alt-'S') on the file screen. Then press the 'P' key. The
- Printing command line appears:
-
- Setup | Printer Interface Format Numbers Lines
-
- 2. Press the 'F' key (for 'Format'). The following message
- appears on the command line:
-
- Setup | Page format code is 1. New code:
-
- 3. Press Return to keep the current page format. Otherwise,
- type the new page format code and press Return.
-
-
- Page Lines
-
- SignWriter lets you control the number of lines of text
- printed on a page.
-
- NOTE - This option is provided mainly for people using
- Epson-compatible printers that print graphics either larger
- or smaller than usual.
-
- 1. To change the number of lines per page, press the Setup
- command (Alt-'S') on the file screen. Then press the 'P'
- key. The Printing command line appears:
-
- Setup | Printer Interface Format Numbers Lines
-
- 2. Press the 'L' key (for 'Lines'). The following message
- appears on the command line:
-
- Setup | Number of lines printed per page is 6. New number:
-
- 3. Press Return to keep the current number of page lines.
- Otherwise, type in the new number of page lines and press
- Return.
-
-
-
- - 53 -
-
-
- SETTING UP PATHNAMES
-
-
- To set up a DOS pathname for SignWriter, you need to add a
- special command to the MS-DOS file AUTOEXEC.BAT. The command
- has the following form:
-
- PATH C:\SIGN
-
- This command lets the SignWriter program know where to find
- the other SignWriter files. The example shown above shows
- that the SignWriter program files are stored in a
- subdirectory named SIGN on the C: drive.
-
- When the PATH command is installed in AUTOEXEC.BAT, and
- MS-DOS is restarted, you will be able to start up SignWriter
- no matter what the current directory is set to.
-
- You will also be able to use SignWriter's Directory command
- without having to worry about the sign dictionary becoming
- unavailable.
-
- For more information on how to use the PATH command, see your
- MS-DOS manual.
-
-
-
- - 54 -
-
-
- SETTING UP THE COUNTRY
-
-
- SignWriter is an international program: it works with the
- languages of several countries.
-
- To do this, SignWriter stores the information for each
- country in separate disk files. Thus, SignWriter includes
- key files (SWxxx.KEY), message files (SWxxx.MSG) and
- dictionary files (SWxxx.DIC and SWxxx.DIN). The names of
- these files include a three-digit number representing the
- country code. For example, SW001.KEY is the name of the US
- key file, while SW045.MSG is the Danish message file.
-
- The country codes used by SignWriter generally correspond to
- the codes used in the international telephone system. Here
- is a list of the countries currently supported:
-
- 001 US 046 Sweden
- 032 Belgium 047 Norway
- 033 France 052 Mexico
- 039 Italy 353 Ireland
- 044 UK 505 Nicaragua
- 045 Denmark
-
- If you want to switch back and forth between countries, you
- first have to copy the appropriate key, message, and
- dictionary files onto your hard disk. Once you've done
- this, you can use the Setup Country command to switch
- countries.
-
- >>> NOTE - This shareware package supports only the US
- version of SignWriter. International versions are available
- from the Deaf Action Committee for Sign Writing.
-
- 1. To switch countries, press the Setup command (Alt-'S') on
- the file screen. The command line is replaced by the
- following message:
-
- Setup | Printing Country Dictionary
-
- 2. Press the 'C' key. The Setup command line is replaced by
- the following message:
-
- Setup | Country code is 001. New code:
-
- 3. Type the three-digit country code for the language you
- want to work with. For country codes, see the list above.
-
- 4. After you type the country code, press Return.
- SignWriter changes the keyboard layout, fingerspelling, and
- command messages to the language of the country you chose.
-
-
-
- - 55 -
-
-
- When you enter a new country code, SignWriter looks on the
- disk for the key file and message file for that country. If
- the files are not on your disk, one of the following messages
- will appear:
-
- Key file not found. press Return.
- Message file not found. press Return.
-
- If either of these messages appear, pressing Return cancels
- the Setup command and restores the original country setting.
-
- NOTE - The Setup Country command searches for a dictionary
- named after the new country code. If the dictionary is
- found, it becomes the current dictionary; otherwise, the
- dictionary is not changed.
-
-
-
- - 56 -
-
-
- SETTING UP THE DICTIONARY
-
-
- SignWriter is already set up to work with the dictionary for
- your country, so you don't have to perform any special setup
- procedures.
-
- However, if you want to switch to a different dictionary, or
- create a new empty dictionary of your own, this section
- explains how.
-
-
- Switching Dictionaries
-
- 1. To switch dictionaries, press the Setup command (Alt-'S')
- on the file screen. The command line is replaced by the
- following message:
-
- Setup | Printing Country Dictionary
-
- 2. Press the 'D' key (for 'Dictionary'). The following
- message appears on the command line:
-
- Setup | Current dictionary is 001. New dictionary:
-
- 3. Press Return to keep the current dictionary. Otherwise,
- type the name of the dictionary you want to switch to, then
- press Return.
-
- The contents of the new dictionary will appear when you next
- use the Dictionary command.
-
-
- Creating New Dictionaries
-
- When you use the Setup Dictionary command to switch to a new
- dictionary, typing the name of a dictionary that does not
- exist causes the following message to appear:
-
- MYDICT not found. Create new dictionary with this name? (Y/N)
-
- Pressing the 'N' key (or Escape) cancels the command, keeping
- the current dictionary. Pressing 'Y' creates a new empty
- dictionary with the name you typed, and makes it the current
- dictionary.
-
- NOTE - Dictionary names can be up to six characters long, and
- can consist of either numbers or letters. The standard
- dictionary name is a three-digit number representing the
- country code.
-
-
-
- - 57 -
-
-
- USING THE DICTIONARY MANAGER
-
-
- This section explains how to use the Dictionary Manager,
- a utility program that lets you print or merge SignWriter
- dictionaries.
-
- Before you start using it, there are a few things you need to
- know about the Dictionary Manager (which is named "DICT").
-
- >> DICT cannot print dictionaries on Epson-compatible
- printers; it only works with Hewlett-Packard and PostScript
- printers. (To print a dictionary on an Epson printer, you
- need to use the Convert command; for details, see "Converting
- Dictionaries" in this section.)
-
- >> DICT uses SignWriter's current printer settings to
- determine which printer to use. Be sure to set up SignWriter
- properly before you use DICT.
-
- >> DICT's commands and messages appear in English, regardless
- of what country SignWriter is set to.
-
-
- Printing Dictionaries
-
- The Dictionary Manager lets you print out the contents of a
- dictionary. Print options include the choice of 16 or 24
- point symbol size, and one or two column page format. Lookup
- words are printed at the top of each page.
-
- 1. To print a dictionary, you need to start the Dictionary
- Manager. (If you're still in SignWriter, you first need to
- leave the SignWriter program.) Type the following command at
- the MS-DOS prompt:
-
- DICT
-
- and then press Return.
-
- The startup message should appear on the screen after a few
- moments. Below this appears the following command line:
-
- Print Merge Convert Repair Info
-
- 2. To choose the Print command, press 'P'. The following
- message appears below the command line:
-
- Print what dictionary?
-
-
-
- - 58 -
-
-
- 3. Type the name of the dictionary to be printed (e.g. 001)
- and press Return. The following message then appears:
-
- Starting page number?
-
- Type the starting page number and press Return.
-
- NOTE - Page numbers will not be printed if you type "0" as
- the starting page number.
-
- After you press Return, the following message appears:
-
- Print size 16 or 24 points?
-
- 4. Type the print size you want and press Return. Another
- message appears:
-
- Print 1 or 2 columns?
-
- 5. Type the number of columns you want and press Return.
- Another message appears:
-
- Print how many copies?
-
- 6. Type the number of copies you want printed of the
- dictionary and press Return. At this point, the Print
- command is ready to begin. The following message appears for
- a few moments:
-
- Setting up printing...
-
- The screen then changes to show the first sign on the screen.
- Each sign is displayed on the screen as it is printed.
- During printing, the following mesage appears at the bottom
- of the screen:
-
- Press the Escape key to cancel printing.
-
- Note that if you press Escape, it is normal for DICT to take
- a few moments before the printing actually stops.
-
-
-
- - 59 -
-
-
- Merging Dictionaries
-
- The Dictionary Manager lets you merge the contents of two
- separate dictionaries into one big dictionary.
-
- It also lets you decide what to do if the "same" entry
- appears in both dictionaries: you can either skip over
- duplicate entries, or you can have the Dictionary Manager
- mark duplicate entries in the merged dictionary.
-
- NOTE - Two dictionary entries are considered duplicates if
- they have the same text in their lower windows. (Note that
- upper and lower case letters are considered the same; so are
- accented and unaccented letters.) Two entries with the same
- signs but different text are not duplicates; two entries with
- different signs but the same text are duplicates.
-
- 1. To merge dictionaries, you need to start the Dictionary
- Manager program. (If you're still in SignWriter, you first
- need to leave the SignWriter program.) Type the following
- command at the MS-DOS prompt:
-
- DICT
-
- and then press Return.
-
- The startup message should appear on the screen after a few
- moments. Below this appears the following command line:
-
- Print Merge Convert Repair Info
-
- 2. To choose the Merge command, type 'M'. The following
- message appears below the command line:
-
- Name of main dictionary?
-
- 3. Type the name of your main dictionary (e.g. 001) and
- press Return. The following message then appears:
-
- Name of other dictionary?
-
- 4. Type the name of the other dictionary to be merged and
- press Return. Another message appears:
-
- Name of new dictionary?
-
-
-
- - 60 -
-
-
- 5. Type the name of the new dictionary to be created and
- press Return.
-
- NOTE - You can either type a name different from the first
- two dictionaries (which creates a new, merged dictionary),
- or you can type the same name as one of the first two (which
- causes the merged dictionary to replace one of the original
- dictionaries).
-
- The following message then appears:
-
- Skip duplicate entries? (Y/N)
-
- 6. When you merge two dictionaries together, you have to
- decide what to do if the same entry appears in both
- dictionaries. In this case, DICT is asking if it should skip
- over any entries in the second dictionary that also appear
- in your main dictionary.
-
- Pressing 'Y' tells DICT to skip duplicate entries from the
- second dictionary.
-
- Pressing 'N' tells DICT to include duplicate entries in
- the merged dictionary.
-
- NOTE - DICT marks duplicate entries in the merged dictionary
- by adding an exclamation point "!" to the end of their text.
-
- 7. At this point, the Merge command begins merging the
- dictionaries. When it finishes, the following message
- appears:
-
- Dictionaries merged.
-
- 8. If the new dictionary has a different name, use
- SignWriter's Setup command to set it up as the current
- dictionary.
-
-
-
- - 61 -
-
-
- Converting Dictionaries
-
- The Dictionary Manager's Convert command lets you convert a
- dictionary into a regular Sign Writing file.
-
- Converted dictionaries have a number of uses. You can use
- SignWriter's Find command to search (by Sign Writing symbols)
- through a converted dictionary. Or you can makes changes to
- a converted dictionary, and then print it out with
- SignWriter's Print command.
-
- NOTE - If you have an Epson-compatible printer, you need to
- convert a dictionary before you can print it, because the
- Dictionary Manager can't print out dictionaries on Epson
- printers.
-
- 1. To convert a dictionary, you need to start the Dictionary
- Manager. Type the following command at the MS-DOS prompt:
-
- DICT
-
- and press Return.
-
- The startup message should appear on the screen after a
- moment. Below this appears the following command line:
-
- Print Merge Convert Repair Info
-
- 2. To choose the Convert command, press 'C'. The following
- message appears below the command line:
-
- Convert what dictionary?
-
- 3. Type the name of the dictionary to be converted (e.g.
- 001) and press Return. When the Convert command finishes,
- the following message appears:
-
- Dictionary converted.
-
- The converted file has the same name as the dictionary, but
- its file name ends with .SGN. It will appear in the file
- box the next time you start SignWriter.
-
-
-
- - 62 -
-
-
- NOTE - If a dictionary is too large to convert into a single
- Sign Writing file, it is converted into a series of files.
- For instance, converting a dictionary named LONG creates Sign
- Writing files named LONG.SGN, LONG2.SGN, LONG3.SGN, and so
- on.
-
- 4. To print a converted dictionary, start the SignWriter
- program. You will see that the converted dictionary file is
- now listed in the file box. Use SignWriter's Print command
- to print the dictionary file.
-
- NOTE - If you have a Postscript or Hewlett-Packard printer,
- you may want to use the special page format for printing out
- converted dictionaries. For more information, see the
- section named Setting Up Print Options.
-
-
- Repairing Dictionaries
-
- The Dictionary Manager's Repair command lets you check
- a SignWriter dictionary for linked entries, which are a
- common symptom of a damaged dictionary file.
-
- NOTE - For more information on linked dictionary entries, see
- "Damaged Dictionary" in the section named Things You Should
- Know About.
-
- 1. To check a dictionary, you need to start the Dictionary
- Manager. Type the following command at the MS-DOS prompt:
-
- DICT
-
- and press Return.
-
- The startup message should appear on the screen after a
- moment. Below this appears the following command line:
-
- Print Merge Convert Repair Info
-
- 2. To choose the Repair command, press 'R'. The following
- message appears below the command line:
-
- Repair what dictionary?
-
- 3. Type the name of the dictionary to be checked and press
- Return.
-
-
-
- - 63 -
-
-
- The next message to appear is "Checking dictionary". If the
- Repair command finds any linked dictionary entries, it prints
- out their names and indicates which of the entries was
- deleted to unlink the linked pair. If these messages appear,
- be sure to write down the names of all linked entries, as you
- will be responsible for re-entering their signs into the
- dictionary.
-
- If the Repair command does not find any linked entries, it
- finishes with the message "Dictionary OK".
-
- WARNING - If the Repair command displays garbage (i.e.
- random characters) for any of the names of the linked
- entries, this means that the dictionary is too damaged for
- the Repair command to successfully repair. While you may be
- able to salvage individual signs out of such a dictionary, it
- won't be reliable enough for subsequent normal use; it should
- therefore be deleted.
-
-
- Dictionary Information
-
- If you want to know how big a dictionary is, use the
- Dictionary Manager's Info command. It works much like the
- other commands, and it displays the number of signs stored in
- a dictionary, along with the dictionary's country code.
-
- When you use the Info command, you can see that a single
- dictionary file stores up to 10,800 entries. Note, however,
- that the dictionary itself consists of two 5400 entry
- volumes, with all the entries from A-L going into the first
- volume, and all the signs from M-Z going into the second.
- This means, for instance, that you cannot store more than
- 5400 signs starting with 'A' in a single dictionary.
-
-
-
- - 64 -
-
-
- MACINTOSH NOTES
-
-
- Although it is designed to work on IBM PC-compatible
- computers, SignWriter can be used on Macintosh computers.
-
- To use SignWriter on the Macintosh, you need to have the
- SoftPC program installed on your Mac. SoftPC comes in
- various versions; SignWriter works with all of them except
- for Entry Level SoftPC, which does not support CGA graphics.
- SoftPC is available at Macintosh software stores.
-
- Printing is not a problem, because SoftPC can make any Mac
- printer work like an Epson printer. However, you'll get
- better quality printing if you have a PostScript printer.
-
- Because of a software problem in some versions of SoftPC, you
- may have to use the keypad cursor keys for cursor movement in
- SignWriter. The Mac's non-keypad cursor keys don't always
- work properly when used with the Alt and Control keys.
-
- NOTE - For SignWriter to work well with SoftPC, you should
- have a Macintosh with at least a 68030 processor and a 640 x
- 400 dot screen. While SignWriter will run on slower and/or
- smaller-screen models such as the Mac Classic, the Sign
- Writing symbols will appear somewhat distorted, and the
- performance may be annoyingly slow.
-
-
-
-
-
-
- SIGNWRITER COMMAND SUMMARY
-
-
- Press Alt key + <first letter> for named commands
- (e.g. Alt-'O' for Open)
-
- Press Esc key to cancel commands
-
-
- File Screen Commands
-
- Open - open an existing file
- New - create a new file
- Print - print a file
- File - delete, rename, or export a file
- Directory - change the current file directory
- Setup - change the printer, country, or dictionary
- Quit - leave SignWriter
-
- PgDn key - scroll file box downwards
- PgUp key - scroll file box upwards
-
-
- Edit Commands
-
- Select - select symbol or signs
- Copy - copy symbol or signs
- Erase - erase symbol or signs
- Find - search for symbols or signs
- Replace - replace signs
- Margin - remargin a paragraph
- Quit - close the file
-
- Undo - undo last edit command
- Get - get text from another file
- Jump - move to beginning or end of file
- Next - move to next line
- Previous - move to previous line
- Adjust - move group of symbols within a sign
- Type - type signs, fingerspelling, or English
- Dictionary - enter sign dictionary
-
- Alt-'?' - show other commands
-
- Space key - start new sign or word
- Return key - add or split line
- Delete key - delete last symbol typed
-
- Alt-Delete - delete line
-
-
-
-
-
-
- Symbol Commands
-
- 'N' key - change symbol
- 'M' key - cursor around symbol
- ',' key - mirror symbol
- '.' key - resize symbol
- '/' key - rotate symbol
-
-
- Cursor Commands
-
- arrow keys - move symbol or cursor
- Alt-arrow - move symbol or cursor quickly
- Ctrl-arrow - move symbols within a sign
- Ctrl-Home - center symbols within sign
-
- Home key - move to line start
- End key - move to line end
- Tab key - move to next sign
- PgDn key - move to next three lines
- PgUp key - move to previous three lines
-
-
- Dictionary Commands
-
- Copy - copy selected sign from text
- Erase - erase current sign
- Undo - undo copy or erase
-
- Alt-'W' - move cursor to other window
-
- PgDn key - show next sign
- PgUp key - show previous sign
- Return key - copy dictionary sign into text
- Escape key - leave dictionary
-
-
- Shortcut Commands
-
- Alt-'X' - type signs
- Alt-'Y' - type fingerspelling
- Alt-'Z' - type English
-
- Alt-Space - start new sign (while typing English)
- Alt-Return - start new line of English (within sign)
-
- Shift-Tab - move to previous sign
-